﻿#region Copyright RenGuiYou. All rights reserved.
//=====================================================
// NeatlyFrameWork
// Author:      RenGuiyou
// Feedback: 	mailto:750539605@qq.com
//=====================================================
#endregion

using UnityEngine;

namespace Neatly.UI
{
    public interface TextInterface
    {
        GameObject GetGameObject();
        void SetText(string value);
        void SetColor(Color c);
        void SetColor(float r, float g, float b, float a = 1f);
    }
}